Skip to content

Remote Play

Solving severe stuttering during Remote Play sessions

TV network pings

There are situations where the TV loses a packet every 20-30 pings. On each packet loss, Remote Play hangs for a second.

Disconnecting the HDMI cable between the TV and the PS5 is a workaround for the problem. This prevents any potential interference between the TV's HDMI-CEC control signals and the PS5's network communication.

On Sony BRAVIA TVs, you can permanently fix this issue by enabling the "Simple IP Protocol" under network settings. The Simple IP Protocol reduces network complexity and overhead by using a more basic communication method, which helps minimize packet loss and network latency between the TV and the console. This does come at a cost, which is higher energy consumption.

Huge thanks to u/NBL-83 who originally posted about all this over at r/remoteplay.

Apple device network pings

iOS has a tendency to exhibit an intermittent increase in ping on 5 GHz networks if AirDrop is enabled and other ios devices are nearby. This negatively affects all zero-framebuffer applications including the Xbox Remote Play and PS Remote Play apps. Therefore, disable AirDrop on your iOS device during Remote Play sessions.

Mapping the PS5 touchpad

Florian Grill has developed an excellent alternative to the official Sony Remote Play app, in which you can map the touchpad to a gamepad button: