Developing with Apple Silicon

Workarounds to install and run the Intel version of sofware that will not run natively under the ARM architecture.

December 17, 2021 · 7 min
Sublime Text 3

My Visual Studio Code setup

This is my Visual Studio Code (vscode) setup, with ambitions to create a custom Python IDE. I previously posted about my Sublime Text 3 (ST3) setup in 2016-05-20-my-sublime-3-setup, but I’ve fully moved on to use vscode instead so I figured I’d share this new setup. The dream setup I took a weekend and compared ST3 (my then current editor of choice) against vscode and Atom to see which editor suited me best....

February 2, 2017 · 6 min

Notes on ffmpeg

Quick note on how to install ffmpeg (using Homebrew) and various mp4 conversion commands on Unix. Full ffmpeg documentation available here. Install ffmpeg for .webm/.mp4 conversion # Uninstall any existing ffmpeg installation brew uninstall ffmpeg # Install (macOS using Homebrew) brew install ffmpeg --with-fdk-aac --with-sdl2 --with-freetype --with-libass --with-libvorbis --with-libvpx --with-opus --with-x265 # Verify ffmpeg build configuration ffmpeg -buildconf # .webm -> .mp4 ffmpeg -i input.webm -codec copy output.mp4 # .mp4 -> ....

December 28, 2016 · 1 min
Sublime Text 3

My Sublime Text 3 setup

This is my Sublime Text 3 setup, with ambitions to create a custom Python IDE. All of the below assumes you’ve already installed Package Control, the package manager for Sublime Text. General packages SublimeLinter - Faster than in ST2 BracketHighlighter - Bracket and tag highlighter Sublimerge Pro - Great tool for checking diffs Python IDE setup SublimeLinter-flake8 - Flake and PEP8 checking Jedi - Python Autocompletion - Also known as SublimeJEDI requirementstxt - Syntax highlighting for requirements....

May 20, 2016 · 3 min

Compiling PyQt5 for Python 2.7 on OS X

This quick guide details compiling sip and PyQt5 on OS X 10.11 (El Capitan) using Homebrew for Qt5 installtion. In case you don’t have Homebrew installed: ruby -e "$(curl -fsSL https://raw.githubusercontent.com/Homebrew/install/master/install)" Let’s start with installing the latest version of Python 2.x, Qt5, as well as wget using brew: brew install python qt5 wget While that is “brewing”, make sure you have Xcode installed (can be installed via the Mac App Store)....

November 25, 2015 · 2 min

Create .app to launch Python script in Mac OS X

Quick step-by-step to create clickable .app to launch your python scripts. Launch the ApplecScript Editor (located in /Applications/Utilities/) and type in the following into the editor: tell application "Terminal" do script with command "python /path/to/your/script.py" end tell And simply hit save. Choose to save as application. If anyone reading this know how to get rid of the Terminal window that opens when you launch the .app, let me know! If you want to get more advanced, check out Platypus....

June 4, 2012 · 1 min

Copypath – a simple OS X droplet

Drop any file(s) or folder(s) onto this app and its path(s) will be put in the clipboard, ready for pasting (cmd+v). Place the app in the dock for easy access. The source code was grabbed from Cole’s Mac OS X Hints post and modified, so all credit goes to him! Download Source at Github How to build the application in OS X

May 13, 2012 · 1 min

V-Ray for Maya

Running V-Ray for Maya in a production environment has its quirks. I have collected some bits and pieces off the Chaos Group forum and assembled it all here. Table of contents Arbitrary location installation Arbitrary location configuration Python launch script and MEL sourcing Launching the V-Ray render slave from the arbitrary location Arbitrary location installation Choose a server location for all your builds and create a folder for the specific build you are installing....

February 16, 2012 · 7 min